Charlotte Ling
3D Character Artist
showreel
Duration: 0:54 | 4K
About Me
I am a 3D character artist focused on creating believable characters for games, films and interactive media. I specialise in character modelling, from original designs to interpreting existing concepts, with an emphasis on strong form, silhouette and visual storytelling.
My work centres on anatomically grounded humanoid characters, alongside hard surface assets and props that feel functional and lived in. I aim to create cohesive designs that balance realism with personality.
I primarily use ZBrush for sculpting, Maya for modelling and asset development and Substance Painter for producing detailed, production ready textures.
SCULPTS IN ACTION
Clunk // Animation (Maya)
RENDER: KEYSHOT // DATE: 2026
Creature // Cinematic Movement (Zbrush, Unreal Engine)
RENDER: ZBRUSH // DATE: 2026
CONTACT ME
YouTube: charlotteling99
Art Station: charlotteling4
LinkedIn: charlotte-ling
Email: charlotteling4@gmail.com
Phone: 07597980005