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Charlotte Ling

3D Character Artist
monster2.png
showreel-character.mp4

showreel

Duration: 0:54 | 4K

About Me

I am a 3D character artist focused on creating believable characters for games, films and interactive media. I specialise in character modelling, from original designs to interpreting existing concepts, with an emphasis on strong form, silhouette and visual storytelling.

 

My work centres on anatomically grounded humanoid characters, alongside hard surface assets and props that feel functional and lived in. I aim to create cohesive designs that balance realism with personality.

 

I primarily use ZBrush for sculpting, Maya for modelling and asset development and Substance Painter for producing detailed, production ready textures.  

MY CHARACTER WORK

monster 1.png
asahni 1.png
clunk 1.png
xenon 1.png

MY PROP WORK

puter full.png
factort machine full_.png
hoverbaord full.png
microscope full.png

SCULPTS IN ACTION

clunky.mp4
00:00/00:00

Clunk // Animation (Maya)

RENDER: KEYSHOT // DATE: 2026

monster.mp4
00:00/00:00

Creature // Cinematic Movement (Zbrush, Unreal Engine)

RENDER: ZBRUSH // DATE: 2026

CONTACT ME

YouTube: charlotteling99

Art Station: charlotteling4
LinkedIn: charlotte-ling
Email: charlotteling4@gmail.com
Phone: 07597980005

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